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WWDC24 • Session 10186

Optimize your 3D assets for spatial computing

Spatial Computing • iOS • 22:13

Dive into an end-to-end workflow for optimized 3D asset creation. Discover best practices for optimizing meshes, materials, and textures in your digital content creation tool. Learn how to harness shader graph, baking, and material instances to enhance your 3D scene while optimizing performance. Take advantage of native tools to work more effectively with your assets and improve your app’s performance.

Speaker: Scott Wade

Open in Apple Developer site