Configure player

Close

WWDC Index does not host video files

If you have access to video files, you can configure a URL pattern to be used in a video player.

URL pattern

preview

Use any of these variables in your URL pattern, the pattern is stored in your browsers' local storage.

$id
ID of session: wwdc2021-10229
$eventId
ID of event: wwdc2021
$eventContentId
ID of session without event part: 10229
$eventShortId
Shortened ID of event: wwdc21
$year
Year of session: 2021
$extension
Extension of original filename: mp4
$filenameAlmostEvery
Filename from "(Almost) Every..." gist: [2021] [Session 10229] Discover ...

WWDC21 • Session 10229

Discover compilation workflows in Metal

Graphics & Games • iOS, macOS, tvOS • 24:52

The Metal shading language is a powerful C++ based language that allows apps to render stunning effects while maintaining a flexible shader development pipeline. Discover how to more easily build and extend your render pipelines using Dynamic Libraries and Function Pointers. We’ll also show you how to accelerate your shader compilation at runtime with Binary Function Archives, Function Linking, and Function Stitching.

Speaker: Rini Patel

Open in Apple Developer site