Graphics & Games • iOS, macOS, tvOS • 24:52
The Metal shading language is a powerful C++ based language that allows apps to render stunning effects while maintaining a flexible shader development pipeline. Discover how to more easily build and extend your render pipelines using Dynamic Libraries and Function Pointers. We’ll also show you how to accelerate your shader compilation at runtime with Binary Function Archives, Function Linking, and Function Stitching.
Speaker: Rini Patel