Graphics & Games • iOS, macOS • 29:12
Metal Performance Shaders Graph is a compute engine that helps you build, compile, and execute customized multidimensional graphs for linear algebra, machine learning, computer vision, and image processing. Discover how MPSGraph can accelerate the popular TensorFlow platform through a Metal backend for Apple products. Learn how to add control flow to your graphs, manage the graph compilation for optimal performance, and use the MPSGraph operations to accelerate the hardest compute applications with only a few lines of code.
Speakers: Saharsh Oza, Yuliya Pylypiv