Graphics & Games • iOS, macOS • 29:49
Achieve photorealistic 3D scenes in your apps and games through ray tracing, a core part of the Metal graphics framework and Shading Language. We’ll explore the latest improvements in implementing ray tracing and take you through upgrades to the production rendering process. Discover Metal APIs to help you create more detailed scenes, integrate natively-supported content with motion, and more.
Speaker: Juan Rodriguez Cuellar