Graphics and Games • iOS, macOS, tvOS • 57:12
Metal is the modern foundation for GPU-accelerated graphics and compute on Apple platforms, superseding OpenGL, OpenGL ES, and OpenCL. Get introduced to the architecture and feature set of Metal and learn a step-by-step approach for transitioning OpenGL-based apps to the Metal API.
Speakers: Lionel LemarieĢ, Max Christ, Sarah Clawson