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WWDC19 • Session 608

Metal for Pro Apps

Graphics and Games • iOS, macOS • 58:55

Metal is the platform-optimized graphics and compute framework at the heart of GPU acceleration on Apple platforms. Learn key aspects of the Metal architecture that support the techniques for modern high-performance pro applications and workflows. Learn how to leverage Metal capabilities to optimize performance and maintain a steady frame rate in video editing pipelines. Understand how to leverage CPU and GPU parallelism, and dive into best practices for efficient data throughput.

Speakers: Eugene Zhidkov, Dileep Madhava, Brian Ross

Open in Apple Developer site