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WWDC19 • Session 605

Building Apps with RealityKit

Graphics and Games • iOS, macOS • 39:47

Gain a practical understanding of RealityKit capabilities by developing a game using its easy-to-learn API. Learn the recommended approach for loading assets, building a scene, applying animations, and handling game input. See how entities and components express the powerful elements of RealityKit while providing flexibility for customization. Find out how to take advantage of built-in networking and get details about extending the game into an immersive muliti-player experience.

Speakers: Ross Dexter, Courtland Idstrom

Open in Apple Developer site