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WWDC18 • Session 611

Metal for VR

Graphics and Games • macOS • 34:36

On macOS, Metal 2 adds specialized support for virtual reality (VR) rendering and external GPUs. Learn about new features and optimizations to take advantage of these technologies within your Metal 2-based apps and games. Understand best practices for scheduling workloads across multiple GPUs and techniques for frame pacing while multi-threading.

Speaker: Karol Gasiński

Unlisted on Apple Developer site