Graphics and Games • iOS, macOS, tvOS • 38:13
Metal provides powerful tools for analyzing shader behavior and optimizing performance. Dive into troubleshooting vertex-stage problems with new geometry viewing capabilities in Xcode. Use the shader debugger to step through vertex, fragment, and compute shader execution line-by-line. Get details about analyzing GPU workload, and check out shader profiler enhancements for A11 Bionic.
Speaker: Alp Yucebilgin
Unlisted on Apple Developer site