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WWDC18 • Session 608

Metal Shader Debugging and Profiling

Graphics and Games • iOS, macOS, tvOS • 38:13

Metal provides powerful tools for analyzing shader behavior and optimizing performance. Dive into troubleshooting vertex-stage problems with new geometry viewing capabilities in Xcode. Use the shader debugger to step through vertex, fragment, and compute shader execution line-by-line. Get details about analyzing GPU workload, and check out shader profiler enhancements for A11 Bionic.

Speaker: Alp Yucebilgin

Unlisted on Apple Developer site