Graphics and Games • iOS, macOS, tvOS • 55:36
Metal is the powerful low-overhead graphics and compute technology designed to unlock the power of the GPU. Check out the latest additions to the Metal frameworks and get details about supporting tessellation in your apps and games. Discover how to take control over synchronization and learn how to use resource heaps for even more efficient memory usage. See what's new in Metal debugging and profiling tools and gain insight into analyzing and optimizing performance.
Speakers: Aaftab Munshi, James Ding, Jose Enrique D’Arnaude del Castillo, Alp Yucebilgin
Unlisted on Apple Developer site