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WWDC15 • Session 602

Managing 3D Assets with Model I/O

Graphics and Games • iOS, macOS • 42:46

Model I/O provides a seamless infrastructure for accessing and managing 3D models. Its high-performance architecture supports reading and writing popular mesh and model formats, textures, and materials. Get introduced to the Model I/O framework and learn key details about its integration with SceneKit, MetalKit, and GLKit.

Speakers: Nick Porcino, Remi Palandri, Claudia Roberts

Open in Apple Developer site