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WWDC14 • Session 608

Best Practices for Building SpriteKit Games

Graphics and Games • iOS, OS X • 51:38

Gain a deeper understanding of the best practices to follow when building a SpriteKit based game. Get tips about game construction and see how to map the logical elements of your game into SpriteKit. Learn how data driven techniques can speed your development cycle, and discover how to achieve maximum performance for rendering, physics, and animation.

Speakers: Jacques Gasselin de Richebourg, Nick Porcino

Unlisted on Apple Developer site