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WWDC12 • Session 514

OpenGL ES Tools and Techniques

Graphics, Media, and Games • iOS • 42:08

The iOS SDK includes powerful tools for analyzing the behavior and optimizing the performance of OpenGL ES apps. Learn key practices to identify bottlenecks, find rendering errors, tune performance hot-spots, and maintain high frame rates. See how the tools can pinpoint problems for you and even provide specific advice for the best way to correct them.

Speakers: Michael Mayers, Seth Sowerby

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