Graphics, Media, and Games • iOS • 42:08
The iOS SDK includes powerful tools for analyzing the behavior and optimizing the performance of OpenGL ES apps. Learn key practices to identify bottlenecks, find rendering errors, tune performance hot-spots, and maintain high frame rates. See how the tools can pinpoint problems for you and even provide specific advice for the best way to correct them.
Speakers: Michael Mayers, Seth Sowerby
Unlisted on Apple Developer site