Essentials • OS X • 1:01:55
Dive deeper into making your apps stunning for high resolution on OS X. Learn how to work with OpenGL surfaces and bitmaps, handle custom layer trees, set up notifications for resolution changes, and examine how to get great performance when laying out different types of content onscreen in a high resolution environment.
Speakers: Chris Dreessen, Patrick Heynen, Aki Inoue, Dan Schimpf
Unlisted on Apple Developer site