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WWDC11 • Session 418

Best Practices for OpenGL ES Apps in iOS

Graphics, Media, and Games • iOS • 47:01

OpenGL ES enables your app to push the performance envelope of iOS devices and create an experience perfectly tailored for the platform. Dive straight into specific recommendations to fine-tune the interaction between your usage of OpenGL ES and iOS built-in behaviors for multitasking, display orientation, and more. Learn critical design principles that will make your OpenGL ES apps feel snappier, look better, and have the flexibility to take full advantage of iPhone 4 and iPad 2.

Speaker: Richard Schreyer

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