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WWDC11 • Session 416

Tools for Tuning OpenGL ES Apps on iOS

Graphics, Media, and Games • iOS • 50:24

The iOS SDK includes powerful graphics tools for analyzing and optimizing the performance of your OpenGL ES apps. Discover expert techniques you can apply to your apps to maximize their efficiency and attain high frame rates. Learn practical ways to identify bottlenecks, tune performance hot-spots, and overcome any hurdles that could take you off the fast path.

Speakers: Scott Bassett, Filip Iliescu, Benj Lipchak, Seth Sowerby

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