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WWDC11 • Session 404

Audio Development for Games

Graphics, Media, and Games • iOS, OS X • 45:33

iOS and Mac OS X provides an impressive array of audio technologies tailored for use in games. See how to apply the high-level classes for audio in AV Foundation for simple playback and understand the recommended practices for looping sounds and effects. Then dive deeper into game audio and learn how easy it is to integrate OpenAL into your immersive games and create a thrilling 3D audio experience.

Speakers: Kapil Krishnamurthy, James McCartney

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