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WWDC09 • Session 302

Getting Started with Graphics for iPhone

iPhone • 46:54

iPhone OS provides an incredible suite of graphics technologies to handle your application's 2D and 3D graphics tasks. Get an introduction to the iPhone display architecture and learn essential details on UIKit, Core Animation, Quartz, and OpenGL ES. See which graphics technologies are right for your application. This session is perfect for new iPhone developers.

Speaker: Assana Fard

Unlisted on Apple Developer site

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SD Video (116.9 MB)