Media • 59:38
Understand how advances in OpenGL unlock the rendering power of the GPU. Tackle GPU-based vertex and fragment processing with the OpenGL Shading Language (GLSL) and use the most current capabilities of OpenGL to modernize your code. Learn techniques for integrating the high-performance 3D graphics pipeline with the other graphics frameworks on Mac OS X. A must-attend session for Mac OpenGL developers to learn how to take advantage of the recent innovations in graphics hardware.
Speakers: Kent Miller, Alex Eddy
Unlisted on Apple Developer site