Graphics and Imaging • 1:00:51
QuickTime is the cornerstone framework for digital video applications on Mac OS X using OpenGL, visual context rendering, Core Video, and Core Image. Learn expert techniques relating to video application development. Deepen your understanding of the QuickTime rendering pipeline, the difference between visual context rendering and older GWorld-based rendering, and how QuickTime deals with color and gamma. Learn about clean aperture, pixel aspect ratio, media tagging, and QuickTime pixel formats. A must-attend session for all developers working with digital video on Mac OS X.
Speakers: Jean-Michel Berthoud, Ken Greenebaum, David Black
Unlisted on Apple Developer site