Apple Applications • 1:04:55
This session will provide you with the basic information you need to begin writing plug-ins for Shake, Apple's high-end visual FX and compositing software. It will start with a quick conceptual overview of Shake's dependency graph architecture and advanced rendering engine, and then focus in on how to write image processing plug-ins using the C++ base classes that comprise Shake's API. Familiarity with C++ and image processing applications is recommended, but not required.
Speaker: Angus Taggart
Unlisted on Apple Developer site