Graphics and Media • 39:55
This session covers a wide gamut of issues related to developing and delivering world-class games on Mac OS X. We'll focus on the key technology ingredients required for game development on Mac OS X, including programming best practices, third-party game technologies, business issues, and successful go-to-market strategies. This is a required session for anyone interested in game development on the Mac.
Speakers: Tim Schaaff, Jay Moore
Unlisted on Apple Developer site