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WWDC04 • Session 218

Java 2D and 3D Graphics on Mac OS X

Graphics • 32:03

This session discusses the drawing capabilities of Java in Mac OS X. We offer tips and techniques for getting the most out of anti-aliased Quartz-based Java2D graphics, the Java3D API for rendering 3D universes, the Java Advanced Imaging API for sophisticated image manipulation, and the high performance OpenGL-based binding available through jogl. Watch and see programming examples and demos of many of these technologies and techniques.

Speakers: Matt Drance, Caroline Clabaugh, Ken Russell

Unlisted on Apple Developer site