Graphics • 32:03
This session discusses the drawing capabilities of Java in Mac OS X. We offer tips and techniques for getting the most out of anti-aliased Quartz-based Java2D graphics, the Java3D API for rendering 3D universes, the Java Advanced Imaging API for sophisticated image manipulation, and the high performance OpenGL-based binding available through jogl. Watch and see programming examples and demos of many of these technologies and techniques.
Speakers: Matt Drance, Caroline Clabaugh, Ken Russell
Unlisted on Apple Developer site