Networking and Server • 1:01:29
This session explains the basics of the CFRunLoop that dispatches all user events in a typical Mac OS X application. Learn how to use CFReadStream and CFWriteStream to manage your I/O, and discover how they fit in with the run loop to allow you to manage your I/O asynchronously, all without extra threads! Basic run loop inputs such as timers, mach ports, and sockets will be discussed.
Speakers: Becky Willrich, Doug Davidson
Unlisted on Apple Developer site