Cocoa • 1:08:03
In Cocoa, the term "control" refers to a wide range of user-interaction objects, from simple buttons and sliders to sophisticated elements such as tables and column browsers. This session presents the control classes in Cocoa and discusses how to use and extend them. Accessibility topics, such as making keyboard-navigable controls and dialogs and ensuring that your applications follow Apple's accessibility guidelines, are also covered.
Speakers: Chuck Pisula, Mike Engber, Kevin Aitken
Unlisted on Apple Developer site