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WWDC02 • Session 102

Mac OS X Performance Optimization with Velocity Engine

Darwin • 1:02:03

Apple offers supercomputing performance to both consumers and professionals in its entire line of desktop computers with Velocity Engine and the PowerPC G4 processor. Processor-bound operations such as memory copies, string compares, and page clears can be offloaded to the vector engines of the G4. This session provides an overview of the Velocity Engine vector libraries, including recently optimized double-precision FFTs, MDCT, and BLAST. Apple's numerics engineers will discuss techniques for general vectorization and for identifying code that can be vectorized.

Speakers: Ali Sazegari, Ralph Brunner, Robert Murley, Bill Kincaid, Nathan Slingerland, Sanjay Patel

Unlisted on Apple Developer site