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WWDC00 • Session 188

OpenGL: Beyond Games

Digital Media • 1:01:47

OpenGL provides a powerful cross-platform 2D and 3D graphics API for all applications, not just games. This session covers handling multiple contexts, combining 2D and 3D graphics, and using the orthographic projection to create accelerated 2D graphics in any window.

Speaker: Geoff Stahl

Unlisted on Apple Developer site